| Resources & Stock Images / Tutorials / Application Reference / Maya | ©2006-2013 *AtaChan |
The Journal Portal
Browse Journals |
Polls |
deviantART [dee·vee·un'nt·ART]
Keep in Touch!
|
Deviousness |
I am not overly impressed by the Misss fast skin shader thou. In draft mode on simple object it looks good. But i tried the same shader on a poser figure and rendered it in production with default Final Gather and it turned up very plastic and didnt look realistic at all (and yes, I turned off Raytrace so thats not the cause).
a little tip about the bump before you go and make it normally--
create the bump 2D node first under general utilities and drag-connect it onto your bump shader attribute in the missfast material. for some reason, if youre using maya 7 or 6, it doesnt work correctly unless connected in that manner.
anyway please let me know if you need help-- i suffer from plastic look all the time and its very hard to get skin looking like skin. i will post an example up today so check it out later if you can
til then, good luck to you!
A few little typos, though:
_Next to the "Diffuse Layer" example picture, add a space between 'mentalray' and 'Texture'.
_Add and apostrophe to the words: 'dont' (don't) and 'wont' (won't).
_In the first sentence of the last paragraph, change 'certian' to 'certain'.
...and you're done!
At any rate, it is a nice little tutorial! Don't mean to be 'nit-picky' about the typos!
Your knowledge is increasing quite well, can't wait to see more!!!!